in this guide, goldkk.com will introduce 5 tips to sustain poe maps in synthesis league, the general principle is that the closer you are to the center of atlas of the world, the higher up in tiers you go, and you'll need more investment on each map.
5 tips for path of exile map sustain 3.6 in synthesis league
in order to sustain path of exile synthesis maps and focus on getting your atlas bonus up, here are 5 tips for poe map sustain as below.
1. buy and roll an entire tier of maps, group with other players to afford the cost together.
- this strategy is only for trade league, to help you loot more high tier maps than you consume and charge your atlas bonus early in a league and allowing you to both avoid dropping tiers and also to sell maps.
- the method is to purchase an entire tier of maps with poe currency, roll it, then find others who also need the same maps completed in a group, you can always can easily charge a fee to players you don't know in order to get them the atlas bonus for all of the maps of a tier, 20% of the price is fair. if you're playing with friends, you can just go and buy from other players one of the tier maps, then split the costs. even as a buyer, it's a pretty good deal.
2. set up your atlas to prioritize maps with a high monster count. moon temple and desert spring are ideal map to shape.
- the second tip for poe map sustain 3.6 is to set up your atlas towards high monster count maps. some of the maps on the atlas like moon temple and desert spring, both have an enormous amount of monsters compared to many else maps.
- moon temple is popular in synthesis league, even though it's only for tier 10, it was selling for more than any tier 11 or tier 12 maps. with so many monsters on it, that could be used to generate many map returns, people are buying moon temple in staggering quantities, they're running them and selling them ups that they get as returns. desert spring is similar and the ones with a super trivial layout like strand, the easier and faster to navigate that, the map are the fewer monsters that will contain by default, you can put your elder orb on it.
3. use zana's "bloodlines" mod to add more magic monsters to maps.
- zana mod has been as actually being nerfed but is still so good, use zana's "bloodlines" mod increases the number of magic monsters in the map, the magic monsters have 7 times the drops of normal monsters and this means that they are the biggest single factor in determining your map drops, additionally they're the monsters that drop +1 maps, for example, the current tier that you're on is a tier 15, its magic monsters that drop the vast majority of your tier 16 maps.
4. use zana's "shape a tier 1-5 map" mod.
- the next one is apply the shape a tier 1-5 map mode of zana, it will be the one that unlocks the next tier, when you win tier 10 and lower tire maps, select zana's "shape a tier 1-5 map" mod, chaos orbs can effectively upgrade your t5 map to a t10 map, you can do this any very profitably anytime that tier 10 maps are costing more than it, which would cost more than about 2 chaos orbs, this will also enable you to run your favorite tire sets added a tier 10, it is not suggested to do this on tier 1 through 4 maps.
5. use the higher tier "shape a tier 1-10 map" mod on the most monster-packed t10 map available.
when tier 15 maps still hold a bit of value, to use "shape a tier 1-10 map" mod on the most monster-packed t10 map, but you don't get this until you have completed your first elder influenced tier 15 map at a time.