The atlas from Blight League has been released! In the new expansion, which are the best POE 3.8 maps to shape and elder? What advanced POE 3.8 Blight atlas strategies you should use for farming powerful POE items from these maps? Here Goldkk.com will present some tips for Path of Exile 3.8 Blight atlas strategy, allowing you to experience best maps to shape and use the elder’s orb in terms of building up a map pool, helping you easy to farm POE currency in new expansion 3.8 Blight League!
More Read: Best Path Of Exile 3.8 Builds - Top 3 POE Blight League Starter Builds
POE 3.8 Maps Shaping Guide - Atlas Of Worlds In Path Of Exile Blight
In every new expansion, the atlas can be or is reshuffled to add, remove and change map locations, and tiers around, there is no exception in Path of Exile 3.8 expansion! With the POE 3.8 Blight League will be soon living in game, the chart of POE’s end-game maps atlas of worlds has been updated, here we’ll show all the maps divided by tiers, also present best Path of Exile 3.8 Blight atlas mapping strategy, helping you figure out which are the best maps to shape in POE 3.8.
Check the list of POE 3.8 Blight maps from Tier 1 to Tier 16:
Tier 1:
Arcade
Jungle Valley
Wharf
Pier
Tier 2:
Alleyways
Cage
Excavation
Sulphur Vents
Armoury
Mesa
Tier 3:
Pen
Desert
Fungal Hollow
Strand
Ivory Temple
Spider Lair
Mausoleum
Ashen Wood
Ramparts
Tropical Island
Whakawairua Tuahu
Tier 4:
Arid Lake
Flooded Mine
Leyline
Burial Chambers
Channel
Barrows
Fields
Crater
Arachnid Tomb
Cursed Crypt
The Coward's Trial
Tier 5:
Lookout
Beach
Marshes
Peninsula
City Square
Relic Chambers
Grotto
Glacier
Haunted Mansion
Thicket
Tier 6:
Lighthouse
Maze
Residence
Bone Crypt
Geode
Estuary
Vault
Overgrown Shrine
Racecourse
Ghetto
Arsenal
Doryani's Machinarium
Olmec's Sanctum
Acton's Nightmare
Tier 7:
Port
Chateau
Conservatory
Ancient City
Underground Sea
Bazaar
Waste Pool
Spider Forest
Factory
Villa
Necropolis
Perandus Manor
Oba's Cursed Trove
Death and Taxes
Tier 8:
Graveyard
Cells
Volcano
Phantasmagoria
Atoll
Underground River
Arachnid Nest
Shore
Sepulchre
Temple
Pit
Maelström of Chaos
Caer Blaidd, Wolfpack's Den
Mao Kun
Poorjoy's Asylum
Tier 9:
Dungeon
Coral Ruins
Laboratory
Courtyard
Mud Geyser
Mineral Pools
Arena
Scriptorium
Promenade
Waterways
Castle Ruins
The Vinktar Square
The Hall of Grandmasters
Tier 10:
Iceberg
Toxic Sewer
Academy
Lava Chamber
Dunes
Overgrown Ruin
Moon Temple
Plateau
Bog
Primordial Pool
Pillars of Arun
The Twilight Temple
Tier 11:
Gardens
Vaal Pyramid
Tower
Lair
Caldera
Park
Shrine
Palace
Sunken City
Reef
Vaults of Atziri
Tier 12:
Courthouse
Cemetery
Shipyard
Belfry
Crystal Ore
Malformation
Desert Spring
Plaza
Dig
Hallowed Ground
Tier 13:
Infested Valley
Museum
Wasteland
Precinct
Orchard
Acid Caverns
Crimson Temple
Basilica
Carcass
The Putrid Cloister
Tier 14:
Defiled Cathedral
Summit
Primordial Blocks
Terrace
Core
Colosseum
Lava Lake
Tier 15:
Canyon
Siege
Colonnade
Coves
Dark Forest
Tier 16:
Pit of the Chimera
Lair of the Hydra
Maze of the Minotaur
Forge of the Phoenix
Vaal Temple
POE Blight Atlas Strategy - Path Of Exile 3.8 Best Maps To Shape/Elder
City Square Map
The first one is City Square. The reason why City Square is because it's a T5 map. T5 is very easy to sustain with just all can go and it's also in a pretty good spot, it can be affected by a few White's accidents if you wanted to invest a little bit into it. City Square is triple bosses, it's a very good layout, it doesn't hurt the eyes because of the actual map colors. so it's just a nice map to be farming and chaining. And the reason why bosses is so Hopi is because of the possible prophecies that you can use to double that to get up to six bosses in your map which is insane, and also because City Square is to simply Alcon valid so buy out can valine, you'll basically be corrupting the three bosses or upwards of like six bosses and then those six or three bosses are corrupted, which means they all have a chance to drop a sacrificed fragment and those sacks are axial own will basically cover the cost of your map of your alchemy and of your vows and of your bricks. So for example if you brick one into becomes a T6 just the sack frags alone will cover that cost by vowing your map, you have a very good chance of turning it into a better map especially when it's such a low level map, so like an eighth mod map and stuff like that and the returns from those are pretty nuts.
The other reason why you should choose City Square in this atlas is because it's connected to channel, channel is always going to be good because of the diff card for the tabula which basically means more divine herbs and early league more tabulous is just outright more currency because everybody wants their tabular. So that's going to be really quickly.
Overall, City Square Map has a great layout, Sextant placement, and density. While it plays into most league mechanics quite well, this Map has a relatively dangerous boss and can be spooky for certain builds.
Racecourse Map
The second is racecourse. It’s also a t6 map so t6 isn't all that hard to sustain either simply Alcon Val should be enough to sustain racecourse, you really shouldn't have to actually invest any more than that into it . Triple bosses available for chaos recipe it's only one tier higher in the City Square. The only thing is in this one the boss drops may be too high item level for the chaos recipe, so having a custom loot filter that doesn't show any rarest past item level 75 for when you're farming a low tier for maps for your chaos recipe will fix that.
Another reason why I think racecourse is going to be good because it's super easy to sustain. Since you don't need your elder orb you simply have to shape ghetto and then the only T6 you have available will be race course, if you have no other one on your map and then no other T7 on your map you could go as far as to shape waste pool as well, so then waste pool would no longer drop either meaning that you're only T6 or T7 would be race course. But you could also decide to go ahead and keep waste pool on your map, despite the fact that it's a T7 which means a lot of items that are rare that will drop in there will not be available for the chaos recipe depending on the league mechanic, and how it's set up waste pool might be super pong. If we see a Lee mechanic with Blythe kind of like it was in abyss and then indoor maps are going to be super super strong on the opposite side of the spectrum. If we see Lee mechanic and Blight kind of like with Legion, then waste pool would be a complete waste. So you wouldn't want to go waste pool at all bad and then you would shape it to a T13 and never have to worry about that one either only leaving you with racecourses.
POE 3.8 Shaping Maps - Recommended Maps To Shape In Path Of Exile Blight League
- Haunted Mansion Map: Haunted Mansion Map has fantastic density and a layout that is really easy to clear, once you get used to it. The boss is usually quite easy to deal with, but with certain mods or kill speeds can occasionally surprise you and result in a quick death if proper care is not taken. This map is best suited for builds that do not require large open areas in order to maximize their effectiveness, and feels especially good with quick builds that rely heavily on their mobility skills and do not need to stop much to clear, such as Blade Vortex Blade Vortex or Storm Brand Storm Brand.
- Beach Map: It has a simple layout and fairly strong density. The tileset is generally quite popular among players and league mechanics or Zana mods feel very suited to the map. Certain monsters and the boss itself in this Map can be dangerous on Tier 16, however, Beach is always a strong option.
- Channel Map: It’s a good option for trade leagues, as the layout is simple and quick to clear and it offers consistent profit from Humility Humility cards. Channel is positioned well for Sextant use, as well.
Hopefully you enjoyed and learned a little something for Path of Exile 3.8 maps shaping. More best POE Blight maps shaping guide/atlas strategy will be updated here, stay tuned!