The new expansion 3.8 Blight brings some new gameplay, renewed archetypes with new gems to Path of Exile which attracted most people. In addition, tons of reworks happen to ascendancy especially for the Assassin, Saboteur, Raider and Necromancer ascendancy. In this POE 3.8 Blight Ascendancy changes guide, we will take a close view and analysis of these ascendancy classes in Path of Exile Blight League. More POE 3.8 Ascendancy rework & overhaul will be updated here once it's announced.
Path Of Exile Blight Ascendancy Changes & Analysis
3.8 Blight expansion will be dropped into Path of Exile in a few days. Many Summoner mechanics have been significantly revamped. GGG has buffed the per-gem-level progression of many minion types, added new support gems that allow you to fine-tune minion behavior, also brought some buffs for huge reworks to the Raider, Saboteur, Necromancer, Assassin ascendancy classes. Here we will list all skills of each POE Blight Ascendancy update and make some analysis to help you understand the changes better.
POE 3.8 Blight Necromancer Ascendancy Overhaul & Changes
It is a pretty serious overhaul. Gone are the skill-specific nodes that have been near-required on skeleton, zombie, and spectre builds, and in their place are new, more generally powerful nodes.
Below is the complete list of Path of Exile 3.8 Necromancer Ascendancy skills:
1. Minion Damage, Skill Duration
10% increased skill effect duration
Minions deal 15% increased damage
2. Mistress of Sacrifice
Your offering skills also affect you
Your offerings have 25% reduced the effect on you
30% increased skill effect duration
30% increased minion duration.
3. Minion Damage, Cast Speed
4% increased Cast Speed
Minions deal 15% increased damage
4. Plaguebringer
If you've consumed a corpse Recently, you and your minions have 30% increased area of effect
With at least one nearby corpse, you and nearby allies deal 10% more damage
With at least one nearby corpse, nearby enemies deal 10% reduced damage.
(Recently refers to the past 4 seconds)
5. Minion Damage, Cast Speed
4% increased cast speed
Minions deal 15% increased damage
6. Corpse Pact
30% increased damage if you have consumed a corpse recently
2% increased attack and cast speed for each corpse consumed recently
Enemies near corpses you spawned recently are chilled and shocked, Corpses you spawn have 50% increased maximum life.
(Recently refers to the past 4 seconds, Killing an enemy is not spawning a corpse, Shock increases damage taken by 20%, Chill reduces enemy action speed by 10%)
7. Minion Damage and Life
Minions have 10% increased maximum life
Minions deal 15% increased Damage
8. Mindless Aggression
Minions have 30% increased movement speed
Minions deal 30% increased damage
Minions have 10% increased attack speed
Minions have 10% increased cast speed
9. Minion Damage and Life
Minions have 10% increased maximum life
Minions deal 15% increased damage
10. Bone Barrier
Grants level 20 bone armour skill
1% additional physical damage reduction power minion, up to 10%
+3% to all elemental resistances per minion, up to 30%
3% increased the recovery rate of life and energy shield per minion, up to 30%
Minions have 20% more maximum life
11. Minion Damage and Life
Minions have 10% increased maximum life
Minions deal 15% increased damage
12. Unnatural Strength
+2 to level of all minion skill gems
13. Minion Damage, Mana
8% increased maximum mana
Minions deal 15% increased damage
14. Essence Glutton
20% increased maximum mana
For each nearby corpse, you and nearby allies regenerate 0.2% of energy shield per second, up to 2.0% per second
For each nearby corpse, you and nearby allies regenerate 5 men per second, up to 50 per second
Regenerate 8% of energy shield over 2 seconds when you consume a corpse
Regenerate 8% of mana over 2 seconds when you consume a corpse
15. Minion Damage, Aura Effect
Minions deal 15% increased damage
5% increased effect of Non-Curse auras from your skills
16. Commander of Darkness
Auras from you skills grant 3% increased attack and cast, speed to you and allies
You and allies affected by auras from your skills deal 30% increased damage
You and allies affected by auras from your skills have +20% to elemental resistance.
POE 3.8 Blight Saboteur Ascendancy Overhaul & Changes
The Saboteur has had an interesting mix of changes where the Necromancer looks like an entirely new ascendancy. An unrecognizable compared to what existed in 3.7 and earlier the Saboteur looks very recognizable, all the same nodes are there though some of them have been changed, some have been tweaked and come are being thoroughly reworked. The biggest change though with the Saboteur Ascendancy is actually not the nodes on it, but the changes that are happening to mine skills, in particular minds are being utterly transformed in 3.8.
Below are the complete list of Path of Exile 3.8 Saboteur Ascendancy skills:
1.Trap and Mine damage, Movement Speed
10% increased trap damage
10% increased mine damage
4% increased movement speed
2. Born in the Shadows
Cannot be blinded
10% reduced damage taken from blinded enemies
30% increased damage with Hits and ailments against blinded enemies
25% chance to blind enemies on Hit
Nearby enemies are blinded
(Ailments that deal damage are bleeding, ignited and poisoned)
(Blinded enemies have their chance to hit halved)
3. Trap and Mine Damage, Mine Throwing Speed
10% increased trap damage
10% increased mine damage
5% increased mine throwing speed
4. Bomb Specialist
You gain 4% increased area of effect for each mine
20% increased mine throwing speed if you detonated mines recently
40% increased damage if you detonated mines recently
Mines have 20% increased detonation speed
(Recently refers to the past 4 seconds)
5. Trap and Mine Damage, Mine Throwing Speed
10% increased trap damage
10% increased mine damage
5% increased mine throwing speed
6. Demolitions Specialist
100% increased effect of auras from mines
Mines hinder enemies near them for 2 seconds when they land, reducing movement speed by 40%
(Hindered enemies have reduced movement speed)
7. Trap and Mine Damage, Movement Speed
10% increased trap damage
10% increased mine damage
4% increased movement speed
8. Pyromaniac
Immune to Ignite and shock
Regenerate 1% of life per second for each mine detonated recently, up to 10% per second
Regenerate 1% of life per second for each trap triggered recently, up to 10% per second
20% reduced mana cost of skills that throw traps
20% reduced mana reservation of skills that throw mines
(Recently refers to the past 4 seconds)
9. Trap and Mine Damage, Trap Throwing Speed
10% increased trap damage
10% increased mine damage
5% increased trap throwing speed
10. Perfect Crime
10% increased cooldown recovery speed for throwing traps
You gain 8% increased damage for each trap
20% chance for traps to trigger an additional time
11. Trap and Mine Damage, Trap Throwing Speed
10% increased trap damage
10% increased mine damage
5% increased trap throwing speed
12. Chain Reaction
30% increased trap damage
15% increased cooldown recovery speed for throwing traps
Skills used by traps have 20% increased area of effect
When your traps trigger, your nearby traps also trigger
13. Trap and Mine Damage, Elemental Resistances
10% increased trap damage
10% increased mine damage
+6% to all elemental resistances
14. Explosives Expert
30% increased area of effect
8% reduced area damage taken from hits
+30% to critical strike multiple against burning enemies
80% increased critical strike chance against shocked enemies
Damage penetrates 10% elemental resistances against chilled enemies
POE 3.8 Blight Assassin Ascendancy Overhaul & Changes
New defensive options in Elusive that the community is having trouble assessing the power of; a minor nerf to one of the most powerful Assassin nodes but lots of buffs to the rest of the tree, makes the Assassin both a more powerful and more versatile Ascendancy than it was before.
Below is the complete list of Path of Exile 3.8 Assassin Ascendancy skills:
1. Critical Strike Chance, Movement Speed
4% increased movement speed
15% increased critical strike chance
2. Mistwalker
50% chance to gain Elusive on critical Strike
20% increased attack and cast Speed while Elusive
8% reduced damage taken while Elusive
25% increased effect of Elusive
You take no extra damage from critical strikes while Elusive
(Elusive initially grants 20% chance to Dodge Spell or Attack Hits, and 40% increased movement speed. The buff reduces its effect over time, removing itself at 0 effect)
3.Critical Strike Chance, Power Charge Duration
10% increased power charge duration
15% increased critical strike chance
4. Unstable Infusion
10% chance to gain a power charge on critical strike
20% chance to gain a power charge on no-critical strike
+1 to maximum power charges
5. Critical Strike Chance, Power Charge Duration
10% increased Power Charge Duration
15% increased critical strike chance
6. Deadly Infusion
+ 8% to critical strike multiplier per power charge
+2% critical strike chance while at maximum power charges
10% increased movement speed while at maximum power charges
7. Critical Strike Chance and Multiple
+15% to critical strike multiplier
15 increased critical strike chance
8. Opportunistic
20% increased movement speed if you’ve killed recently
Damage from your critical strikes cannot be reflected
20% more damage while there is at most one rare or unique enemy nearby
10% reduced damage taken while there are at least two rare or unique enemies nearby
9. Critical Strike Chance and Multiplier
+15% to critical strike multiplier
155 increased critical strike chance
10. Ambush and Assassinate
20% more damage with hits and ailments against enemies that are on low life
+40% to critical strike multiplier against enemies that are on full life
100% more critical strike chance against enemies that are on full life
100% more critical strike chance against enemies that are on low life
Critical strikers have culling strike
(You are on low life if you have 35% of your maximum life of less)
(Culling strike means enemies that are on 10% or lower life after you hit are killed)
11. Critical Strike Chance, Damage Over Time
15% increased damage over time
15% increased critical strike chance
12. Noxious Strike
+25% to damage over time multiplier for poison
40% chance to poison on hit
505 increased damage with poison
5% increased poison duration for each poison you have inflicted recently
Recover 0.5% of life per poison affecting enemies you kill
(Poison deals chaos damage over time, based on the base physical and chaos damage of the skill. Multiple instances of poison stack)
(Recently refers to the past 4 seconds)
13. Critical Strike Chance, Damage Over Time
15% increased damage over time
15% increased critical strike chance
14. Toxic Delivery
10% reduced damage taken from damage over time
Poison you inflict with critical strikes deals 50% more damage
+04% to critical strike chance per poison affecting enemy, up to +2.0%
Gain 20% of physical damage as extra chaos damage against poisoned enemies
POE 3.8 Blight Raider Ascendancy Overhaul & Changes
Below is the complete list of Path of Exile 3.8 Raider Ascendancy skills:
1. Evasion, Frenzy Charge Duration
15% increased evasion rating
20% increased frenzy charge duration
2. Way of the Poacher
10% increased attack speed
20% chance to gain a frenzy charge on kill
20% chance to gain a frenzy charge when you hit a rare or unique enemy
+1 to maximum frenzy charges
3. Evasion, Frenzy Charge Duration
15% increased evasion rating
20% increased frenzy charge duration
4. Avatar of the Slaughter
8% increased evasion rating per frenzy charge
3% increased movement speed per frenzy charge
3% increased attack speed per frenzy charge
8% increased attack damage per frenzy charge
5. Evasion, Movement Speed
15% increased evasion rating
4% increased movement speed
6. Quartz Infusion
40% increased elemental damage
10% chance to dodge attack hits
You have phasing while at maximum frenzy charges
You have phasing during onslaught
Gain phasing for 4 seconds on kill
7. Evasion, Movement Speed
15% increased evasion rating
4% increased movement speed
8. Avatar of the Veil
10% increased movement sped while phasing
Immune to elemental ailments while phasing
10% chance to dodge spell hits while phasing
Nearby enemies have fire, cold and lighting exposure while you have phasing, applying to those resistances
Nearby enemies have 15% less accuracy rating while you have phasing
(Elemental ailments are ignited, scorched, chilled, frozen, brittle, shocked, and sapped)
9. Evasion, Onslaught Duration
15% increased evasion rating
15% increased onslaught effect
(Onslaught grants 20% increased attack, cast, and movement speed)
10. Rapid Assault
20% increased attack damage
+5 chance to evade attacks
10% chance to gain Onslaught for 10 seconds when you hit a rare or unique enemy
Gain onslaught for 10 seconds on kill
(Onslaught grants 20% increased attack, cast, and movement speed)
11. Evasion, Onslaught Duration
15% increased evasion rating
15% increased onslaught effect
(Onslaught grants 20% increased attack, cast, and movement speed)
12. Avatar of the Chase
100% increased onslaught effect
30% increased attack damage during onslaught
30% more chance to evade melee attacks during onslaught
30% more chance to evade projectile attacks during onslaught