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Path Of Exile 3.7.3 Patch Notes - New Contents & Features, PvP Balance Changes, Fixes, Improvements For POE 3.7 Legion

6/27/2019 11:12:40 AM

In addition to a small 3.7.2b patch which was deployed earlier this week, GGG has been working on bigger update Path of Exile 3.7.3 with some fixes and adjustments that fans have been waiting for. The new patch can fix some problems players have with the POE 3.7 Legion. Check this guide to find out the Path of Exile 3.7.3 patch notes, knowing changes that have been made to the POE Legion League. Please note that the final patch notes may vary from the list below. 

POE 3.7.3 patch notes

Related Read: Path Of Exile Legion Expansion Guide


Path Of Exile 3.7.3 Patch Notes - New Update, Legion Improvements, Changes To POE Legion League

Legion League has been thoroughly enjoyed by POE fans across the board, but it’s not without issues. Path of Exile 3.7 Legion regularly receives new updates that cover new features and bug fixes. The latest patch 3.7.3 for Path of Exile is live, and Grinding Gear Games has implemented some much-needed fixes and adjustments to Legion League and the game at large. Most of the changes in this new POE patch 3.7.3 are bug fixes, as can be expected with such an update. There are even a few interesting fixes in here for some really weird bugs. 

The POE 3.7.3 patch update should go live by the end of this working week on PC. The full patch notes can be found down below on Goldkk.com.


Legion Improvements

- Most, if not all, on-kill mechanics now work during Legion encounters.

- Added a visual indicator near the Monolith if either faction in a Legion encounter contains a General.

- Fixed a bug where a Timeless Jewel that conquered a passive skill that was not connected to your passive tree (through the use of Intuitive Leap) could either reset your passive tree or cause you to be unable to log in to that character.

- Some Legion monsters can no longer generate Endurance, Power or Frenzy Charges. This is solely to reduce the impact on performance.

- Using the Lapidary Lens in the Temple of Atzoatl can now grant credit towards the "Corrupt a Gem into a Level 21 Gem" step of the Embrace Corruption challenge.

- Fixed a bug where no warning was given when trying to apply an Incubator to an item that had both an Incubator and a Labyrinth Enchantment on it already.


Skill Improvements

- Fixed a bug where triggered Molten Shell would absorb the damage of the hit that triggered it.

- Fixed a bug where Frenzy granted Frenzy Charges even if your attack did not hit.

- Fixed a bug where Cyclone's area of effect did not display correctly to other party members. This was solely a visual issue.

- Fixed a bug where Frostblink, Dash, Chain Hook, Flicker Strike, Consecrated Path, Bodyswap and Flame Dash, when used just as an Incursion is ending, could cause you to not be teleported out of the Incursion.

- Fixed a bug introduced in patch 3.7.2 where you could be incorrectly "kicked for too many actions" when using channelled skills if you were rapidly using the skill while moving.

- Fixed a bug where "Recently" effects were being affected by effects that caused them to expire slower. Huge nerf to Esh's Mirror if anyone was using it with the whole Temporal Chains + Shaper's Pressence thing.

- Fixed a bug where some enchantment effects were being affected by effects that caused them to expire slower.

- Fixed a bug where skills that expend charges to bypass the skill cooldown, such as Flicker Strike or Vigilant Strike, would sometimes appear to expend more than one charge at a time. This was solely a display issue.

- Fixed a bug where some ascendancy (Elementalist, Guardian, Slayer, Hierophant, Deadeye, Berserker) effects were being affected by effects that caused them to expire slower.

- You can no longer animation cancel skills that are supported by Unleash Support and have consumed Seals until all Seals have been used.

- Fixed a bug where skills could repeat if used while holding down the Move keybind when going to pick up an item.


Miscellaneous Improvements

- Added 3D Art for Fractal Thoughts.

- Updated the 3D Art of Invictus Solaris to more accurately match its original visuals.

- Fixed a bug where using a life or mana flask while that flask was already active would not queue its use correctly.

- Fixed a bug introduced in patch 3.7.0 where the Dreadforge Helmet lost its glow. That glow has now been restored!

- Fixed desync that could occur when being teleported to different arenas in the Elder Guardian encounters.

- Updated the shininess of the Phoenix Armour Set to more closely match its original visuals.

- Clicking on a Microtransaction notification will now open the Microtransaction Stash and filter to that reward.

- Fixed a bug where the Femurs of the Saints unique Primordial Staff was entirely black.

- Fixed a bug introduced in patch 3.7.0 where the Master Body Armour fabric was the wron

- Fixed a bug where you (and items) could get stuck inside a Sarcophagus in the Graveyard Map boss room.

- Fixed a bug where the Gardens Map boss would not transition correctly if healed as a result of a Shaper event.

- Fixed a bug where the Gardens Map boss did not drop items.

- Fixed a bug where the "x% increased Zombie Resistances" modifier on Mon'tregul's Grasp unique Void Sceptre instead granted a flat amount of Chaos Resistance to Zombies. It now grants Elemental Resistances as well. Its description has been updated to match its actual functionality.

- Fixed a bug where players were unable to change the language setting to Korean in the client.

- Fixed a discrepancy between the language chosen in the patcher and the language's flag displayed in the client.

- Fixed a bug where the Zenith Character Effect clipped with character models.

- Fixed a bug where some Helmet Attachments were misaligned with the Empyrean Hood.

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- Fixed a bug where the Wild Weapon would appear transparent in some cases.


PvP Balance Changes

- Skills supported by Advanced Traps Support now deal 15% less damage to players (previously no penalty).

- Skills supported by Trap Support now deal 10% less damage to players (previously no penalty).

- Skills socketed in Sire of Shards now deal 40% less damage to players.

- The reflected damage dealt by Impale is now affected by PvP scaling.

- The reflected damage dealt by Molten Shell is now affected by PvP scaling.


Crash Fixes

- Fixed a client crash that could occur when using various Melee skills (including Flicker Strike) supported by Melee Splash Support or Multistrike Support.

- Fixed a Terrain Generation Failure exception that sometimes occurred when entering The Torched Courts in Act 10 and The Lunaris Temple Level 2 in Act 3.

- Fixed a client crash that could occur when Legion monsters became active.

- Fixed a client crash that occurred when using Flicker Strike.

- Fixed a client crash that could occur when using Cyclone if your weapon was removed or disabled.

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Hope you enjoy this 3.7.3 POE patch notes preview! we’ll keep working on further improvements and update news about upcoming POE Legion changes as soon as GGG announced. for more POE Legion details please head over to POE Wiki & Database.